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Fly UX

UX Case Study - 2020

Fly UX is a fictitious airline startup app that wanted to improve the online mobile booking process for the user. This project was part of my UX Design Institute course.

Gothem App

UI Concept - 2020

Gothem is a fictious property app. It is purely a UI concept.

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Website Redesign

UI Case Study - 2020

The company were looking to update their website back in November 2019 and I was tasked with designing a complete overhall and new style of website for the company.

UI Style Guide

UI Case Study - 2020

With the company wanting a new look for later in the year of 2020, I was tasked with creating a new UI Style Guide to go with the new mock-up design of their online platform.

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Construction Cloud Platform

UX/UI Case Study - 2019/2020

The company wanted to update their online web platform, that manages and stores information in a database. The platform has been redesigned by myself in recent years however the stakeholders requested a new, simplier redesign.

Field Construction App

UX/UI Case Study - 2018/2019

The Field Construction App is an app that you can use onsite that allows you to collect and review site data in the field which can then be synced to an online database.

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3D Construction App

UX/UI Case Study - 2018/2017

This app is a 3D model viewer that allows the user to view the building they are constructing with accuracy in the 3D model. This was my first project that I did for the company when I started back in 2017.

College Projects

fearVR

Virtual Reality Game - 2017

fearVR is my fourth year project that explored whether virtual reality could help users overcome their fears. It also tested just how immersive virtual reality really is compared to desktop games.

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Everyone Is Dead

2D Pixel Art Game - 2016

Everyone is Dead was a 3rd year team project that myself and another student did. It was a space invader inspiried game that had a dark theme but was light hearted and fun to play. 

Medievel 2D Pixel Art Game

Medievel 2D Pixel Art Game - 2016

This game was based on a popular TV series at the time. It was my 3rd year peoject that I did with another student. The game consisted of three levels and a boss level. 

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